pub struct OverlayBadge<C, B> { /* private fields */ }Expand description
A small view on a corner of another, such as a channel icon on an avatar or a count on a button. It sits centered on the corner, half outside.
use ravenrs_widgets::{Avatar, Dot, FloatingCorner, OverlayBadge, Tone};
let online = OverlayBadge::new(Avatar::new("Ana Lima"), Dot::new().tone(Tone::Success).label("Online"))
.corner(FloatingCorner::BottomRight);Implementations§
Source§impl<C, B> OverlayBadge<C, B>
impl<C, B> OverlayBadge<C, B>
Sourcepub fn new(content: C, badge: B) -> OverlayBadge<C, B>
pub fn new(content: C, badge: B) -> OverlayBadge<C, B>
badge on the top right corner of content.
Sourcepub fn corner(self, corner: FloatingCorner) -> OverlayBadge<C, B>
pub fn corner(self, corner: FloatingCorner) -> OverlayBadge<C, B>
Which corner it sits on.
Sourcepub fn inset(self, inset: f32) -> OverlayBadge<C, B>
pub fn inset(self, inset: f32) -> OverlayBadge<C, B>
Moves it toward the middle of the content, in logical pixels, as for a round content whose corners are empty.
Sourcepub fn visible(self, visible: bool) -> OverlayBadge<C, B>
pub fn visible(self, visible: bool) -> OverlayBadge<C, B>
Hides the badge and keeps the content, as when a count reaches zero.
Trait Implementations§
Source§impl<C, B> Debug for OverlayBadge<C, B>
impl<C, B> Debug for OverlayBadge<C, B>
Auto Trait Implementations§
impl<C, B> Freeze for OverlayBadge<C, B>
impl<C, B> RefUnwindSafe for OverlayBadge<C, B>where
C: RefUnwindSafe,
B: RefUnwindSafe,
impl<C, B> Send for OverlayBadge<C, B>
impl<C, B> Sync for OverlayBadge<C, B>
impl<C, B> Unpin for OverlayBadge<C, B>
impl<C, B> UnsafeUnpin for OverlayBadge<C, B>where
C: UnsafeUnpin,
B: UnsafeUnpin,
impl<C, B> UnwindSafe for OverlayBadge<C, B>where
C: UnwindSafe,
B: UnwindSafe,
Blanket Implementations§
impl<T> AutoreleaseSafe for Twhere
T: ?Sized,
impl<T> AutoreleaseSafe for Twhere
T: ?Sized,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
impl<S, T> Duplex<S> for Twhere
T: FromSample<S> + ToSample<S>,
impl<T> ErasedDestructor for Twhere
T: 'static,
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
§impl<T, U> ToSample<U> for Twhere
U: FromSample<T>,
impl<T, U> ToSample<U> for Twhere
U: FromSample<T>,
fn to_sample_(self) -> U
Source§impl<V> ViewExt for Vwhere
V: View,
impl<V> ViewExt for Vwhere
V: View,
Source§fn padding(self, padding: impl Into<Insets>) -> Styled<Self>
fn padding(self, padding: impl Into<Insets>) -> Styled<Self>
Adds padding inside the box, in logical pixels.
Source§fn background(self, fill: impl Into<Fill>) -> Styled<Self>
fn background(self, fill: impl Into<Fill>) -> Styled<Self>
Paints a background behind the content.
Source§fn frame(self, width: Option<f32>, height: Option<f32>) -> Styled<Self>
fn frame(self, width: Option<f32>, height: Option<f32>) -> Styled<Self>
Fixes the width and/or height in logical pixels;
None keeps the content size.