pub struct Faded<V> { /* private fields */ }Expand description
A view drawn at an opacity, such as the last result a playground keeps while its code has
problems; see ViewExt::opacity. Each shape fades on its own, so overlapping shapes show
through each other while it is partly faded.
Trait Implementations§
Auto Trait Implementations§
impl<V> Freeze for Faded<V>where
V: Freeze,
impl<V> RefUnwindSafe for Faded<V>where
V: RefUnwindSafe,
impl<V> Send for Faded<V>where
V: Send,
impl<V> Sync for Faded<V>where
V: Sync,
impl<V> Unpin for Faded<V>where
V: Unpin,
impl<V> UnsafeUnpin for Faded<V>where
V: UnsafeUnpin,
impl<V> UnwindSafe for Faded<V>where
V: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> ErasedDestructor for Twhere
T: 'static,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<V> ViewExt for Vwhere
V: View,
impl<V> ViewExt for Vwhere
V: View,
Source§fn padding(self, padding: impl Into<Insets>) -> Styled<Self>
fn padding(self, padding: impl Into<Insets>) -> Styled<Self>
Adds padding inside the box, in logical pixels.
Source§fn background(self, fill: impl Into<Fill>) -> Styled<Self>
fn background(self, fill: impl Into<Fill>) -> Styled<Self>
Paints a background behind the content.
Source§fn frame(self, width: Option<f32>, height: Option<f32>) -> Styled<Self>
fn frame(self, width: Option<f32>, height: Option<f32>) -> Styled<Self>
Fixes the width and/or height in logical pixels;
None keeps the content size.